Expansion Core Beta Candidate 0.10 Patch Notes


NEW BUILD! Beta Candidate 0.10 Patch Notes:

The game is on Steam!!! Wishlist it now if you haven't: https://store.steampowered.com/app/1891010/Expansion_Core/

This build has a buuuunch of bug fixes and various changes to allies and enemies. I'm still in the process of tweaking pathfinding, but at the very least enemies should move a little bit more like the allies do (mostly speaking about pathfinding). The reason for this change mostly relates to the fact that enemies sort of just ignored allies when pathfinding, causing them to get stuck during combat and occasionally just straight up breaking.

Major Features:
- You can now toggle all of the HUD with the F5 key! This is perfect for screenshots. I like it.
- Cores that are dropped on the ground now save and load!
- Allies with Follower upgrades now contribute to the total pool! This means waaaay more allies can be built.
- Added a quick heal button (the G key... might change that later) that uses the most appropriate health kit to heal the player

New Features:
- Increased the default draw distance
- Mines (copper, iron and coal) now have much more harvest health
- While in the map mode, you can select bots that are set up and tell them to move. They will now pack up and move to the location instead of being uncontrollable while set up.

Bug Fixes:
- Transfer bots should now try to path around allies instead of just ramming into them forever
- Fixed a major bug that was allowing the Transfer bots to see loot crates
- Fixed an issue causing the Scorched Mother to not properly rotate to the landscape
- Finally fixed several cases that allowed enemies to move and rotate after death
- Upgrade tooltips should now properly show the rarity of the Upgrade
- Fixed an issue where if the player did too much damage when harvesting rocks, they dropped less items
- Made it so that enemies can't stand on top of allies (caused too much chaos and honestly wasn't fun)
- Enemies should now move to the trade pod consistently
- Allies should no longer try to fight everything while the player is running from combat
- The player will now no longer rotate when standing on top of an ally
- Fixed a major issue where you could pick up multiple Cores at a time
- Secondary interaction text now will show even when looking at an allies' storage
- Fixed an exploit where you could trick a Scorched Mother into spawning infinite spawns
- Fixed an issue that made the player repeat the attack animation during the death animation
- All Mobile Bases should now properly spawn their modules at the right time, instead of floating above their platforms
- Repair bots that are set up should now properly load in a set up state

Files

expansion-core-windows-alpha.zip 465 MB
Version 42 May 31, 2022

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