The Eclipse: Post Jam Version 0.1


NEW BUILD! Post-Jam 0.1 Patch Notes:
There were a lot of issues with the core gameplay for this game (most likely due to it being a Jam game made for Ludum Dare 50). As such, I spent a couple weekends fixing some of the issues and streamlining the starting. I still haven't touched the cutscene/story bits, but that will likely come in a future update. I'll also have to add in a settings menu as well.

New Features:
- Converted to UE5! This was mostly a test to see if I could do it for my main game, Expansion Core, and it seems like it worked!
- Updated the start of the game to only allow certain build spots to be used. This makes it so that the build spots naturally show the player how to play without needing a tutorial.
- Updated several UI elements that were acting strange.
- Increased difficulty a little by making non-player-made bots spawn less frequently, but in larger quantities.

Bug Fixes:
- Fixed a lot of small issues with the AI as well as increased the range that AI could attack.
- Fixed many animation issues with spawning bots.
- Fixed an issue with skipping dialogue causing the dialogue to either restart or get stuck on the end screen.

Files

the-eclipse-post-jam-update.zip 198 MB
Version 1 Apr 17, 2022
the-eclipse-post-jam-update.zip 198 MB
Version 1 Apr 17, 2022

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